surface1
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0101.png,5,4
}

surface2
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0102.png,5,4
}

surface3
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0103.png,5,4
}

surface4
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0104.png,5,4
}

surface5
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0105.png,5,4
}

surface6
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0106.png,5,4
}

surface7
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0107.png,5,4
}

surface8
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0108.png,5,4
}

surface9
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0109.png,5,4
}

surface11
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0110.png,5,4
}

surface12
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0106.png,5,4
element2,overlay,surface0109.png,5,4
}

surface13
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0106.png,5,4
element2,overlay,surface0108.png,5,4
}

surface14
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0106.png,5,4
element2,overlay,surface0111.png,5,4
}




surface0
{
0interval,sometimes
0pattern0,100,5,overlayfast,0,0
0pattern1,107,5,overlayfast,5,4
0pattern2,105,5,overlayfast,5,4
0pattern3,107,5,overlayfast,5,4
0pattern4,100,5,overlayfast,0,0
0pattern5,-1,10,overlayfast,0,0
}


surface0,1,2,3,4,5,6,7,8,9,11,12,13,14
{
1interval,add
animation1.interval,bind
animation1.pattern1,add,100,0,0,0
animation1.pattern1,add,203,5,12,0

2interval,add
animation2.interval,bind
animation2.pattern1,add,100,0,0,0
animation2.pattern1,add,201,5,4,0

3interval,add
animation3.interval,bind
animation3.pattern1,add,100,0,0,0
animation3.pattern1,add,204,5,12,0

4interval,add
animation4.interval,bind
animation4.pattern1,add,100,0,0,0
animation4.pattern1,add,208,5,4,0

5interval,add
animation5.interval,bind
animation5.pattern1,add,100,0,0,0
animation5.pattern1,add,205,5,4,0

6interval,add
animation6.interval,bind
animation6.pattern1,add,100,0,0,0
animation6.pattern1,add,207,5,4,0

7interval,add
animation7.interval,bind
animation7.pattern1,add,100,0,0,0
animation7.pattern1,add,202,5,4,0

8interval,add
animation8.interval,bind
animation8.pattern1,add,100,0,0,0
animation8.pattern1,add,210,5,0,0

}



surface0,2,3,4,5,6,7,8,9,11,12,13,14
{
collision0,54,58,280,186,head
collision1,132,266,188,303,Bust
collision2,40,434,86,466,foot
collision3,156,486,184,542,foot
}



